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My design proposal was for an animated story. The story was about a man who went up a set of stairs and down the other side of the stairs, on a sunny day. Before he went up the stairs, a car went past the stairs.
It took me a while to think of this story, because I couldnt decide what to do in the beginning. Then when I thought about the different procedures I could do, it didnt take long for the idea to come. I ended up using more space than was provided on the design sheet, because I wanted to have my characters off the screen at the beginning of the story. I had to add an extra sheet of paper to the original design sheet, to show where my characters would start. The design for this program needed a design sheet that showed a grid from -100 to 000 pixels, which I made by attaching the extra sheet of paper.
One problem I encountered while making my program was that the lines I used to make the person werent in the right place. For example, linArm was longer on one side and shorter on the other side. I fixed this problem by re reading the code I had written and experimenting with coordinates for the X1 and X values, and adjusting each of them accordingly.
Another problem I came across was that I didnt like the limited range of VB and QB colours that were available to use. I tried to find some colours that I liked within the VB and QB range, but none of them worked with the staircase and background, etc. I resolved this problem by consulting my previous notes. I remembered that to get different colours, you could type RGB(red, green, blue as integers) in place of vbWhite or QBColor(7) for example. I found the colours I wanted to use using the program "Paint", and then typed in the numbers accordingly on my program.
Many times during the making of this program, things did not appear as I had planned. On my design sheet, everything was placed how I wanted it to be, but when I positioned them on Visual Basic, they did not appear the same on the screen as in my design. Sometimes the objects that were meant to be off screen were still a little bit visible on the side of the screen, and sometimes the shapes did not fit together to make the character I wanted (for example, the lines that made the persons body were in the wrong positions). Thus I changed my coordinates for the objects that were in the wrong place, and I also changed the designs on the design sheet accordingly. I also changed the colours several times, because I was not happy with the way the objects looked.
Originally, my design did not include shpGround, shpRoad, shpSun or the clouds. The original design was just to have the car drive past the stairs, then have the man walk up and down the stairs and off the screen. After I had made a program that fulfilled this design, the screen seemed a little bit bare, so I decided to add shpGround, to give the stairs a base, and shpRoad, so the car would have something to drive on. I also added shpSun and the clouds to add a bit more movement to the story, and to fill up the top area of the form.
I used ZOrder quite a bit in my program, mainly to fix up the background (for example, to make shpGround appear behind shpStair1). Originally I did not include ZOrder in my design, but after testing my improved design (which was the original design, after adding shpGround, shpRoad, etc) on Visual Basic, shpGround and shpRoad were overlapping, and the car looked like it drove behind the road instead of on the road. Thus, I added ZOrder to both shpGround and shpRoad, to improve the appearance of my program.
Probably the greatest difficulty I encountered while making my program was the animating. Making the person move in the first place was a bit of a challenge, because I wasnt sure whether to increase or decrease the X or Y values. I resolved this problem by experimenting, using both the X and Y values an observing the results, then adjusting my coding accordingly.
Getting the person to stop where I wanted it to was also a bit of a challenge, because I wasnt sure how to make the person stop at the stairs and then start climbing them. I sat and thought about this for a while, then started looking at my code. At first I only experimented with the number of pixels I wanted to move the characters (e.g., linLeg.X = linLeg.X + 10 or +15 or +0, etc), but that made no difference. Then I realised that to change the position where I wanted my character to stop, I would have to adjust the For kount = 1 To 80. I changed the numbers accordingly, and experimented with different numbers to replace the '80. I soon was able to guess quite accurately what number I would have to put in to make my character stop at the appropriate places.
After that, it was just a matter of typing in all the instructions that I wanted the characters to do, and putting them in order, so the computer could animate them. The other problem I encountered while animating was how to make the objects move up, down, left and right. I knew how to do it, but sometimes it got a bit confusing and I typed the wrong code. I fixed this problem by re reading my code and finding my mistakes, then correcting them and playing my program again, to see if it worked. Another confusing part was putting all of the sub-procedures in the right order, to make the animation work. The first few times I tried it, some parts were not in the right place, so the animation did not work. I overcame this problem by separating all of the sub-procedure names that were under the cmd_Start_Click( ) sub. This made it a little easier to see what each sub-procedure was called, and I didnt get as confused. I was then able to put all of the sub-procedures in the correct order.
Overall, I enjoyed doing this project. Getting to design and create my own program was challenging and interesting, and I have learnt a lot.
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